IBGAs are submitted via the IBGA Form on our website.
Although Border Lands would like to provide you with a 24/7 game 365 days out of the year it is just not possible for our staff and plot teams. With that in mind each month a player can purchase and submit 4 IBGAs (per character, per month). All IBGA’s are typically required at least 14 days before the next event gathering.
“Paid” and “Unpaid” IBGA’s are evaluated by our Plot Teams and levels of importance are assigned. Paid IBGA’s are submissions that are accompanied by a $10 payment through our Paypal. These are given a guaranteed result based on what was submitted. Resource purchases such as weapons, potions, elixirs or traps, are given to you based on 1 day’s worth of Production value per submission. Formal components are randomly provided based on our generic item treasure distribution process. Anything else will be based on current proceedings of in-game status and otherworldly influences. However, you will always get a result and response from our Plot Team.
Unpaid IBGA submissions are typically recorded and tracked as ways a player wishes to convey his/her intentions currently in the game. These are not accompanied by a $10 payment and are marked as “Unpaid.” Our plot team will take this information and if deemed plausible, may use it in plot writing to help better develop the story. Some information may be discarded and not used based on the current story design. There is no promise of a response from plot with these types of submissions.
Your IBGA will not be complete without filling out the online form including a brief summary and recap of resources your character has gained access to, which might affect what they’re trying to do. It is important to include how your character is attempting to carry out a new activity, especially if it is something new to your character.
Remember that your character might not always be successful on the first attempt and that this can lead to a creative story arc that Plot might have in mind for you. Plot staff can always say “no,” “try again later,” “almost,” “yes,” or any variation, which can lead to a more captivating and realistic journey for your character.